Arena
509401390Analyzed2v2 RM
·
7d ago on Sep 26, 2026·
39m 21s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Tired Cock
55 units ordered
Cavalier34
Knight17
Jarl4
First military 20:27 — Knight
schmeno
105 units ordered
Arbalester85
Monk15
Trebuchet4
Hearth Troop1
First military 16:28 — Monk
BigBadBearD
135 units ordered
Hussar68
Heavy Scorpion52
Trebuchet6
Scorpion4
Knight3
Ballista Elephant1
Light Cavalry1
First military 14:28 — Knight
1453sultan
82 units ordered
Boyar33
Siege Ram17
Two-Handed Swordsman16
Long Swordsman10
Trebuchet3
Capped Ram3
First military 27:34 — Militia
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Tired Cock’s army and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
schmeno’s army and what beats it
beaten by
Skirmisher
+3
beaten by
Eagle Scout
+8
Scout Cavalry
+6
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
BigBadBearD’s army and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
1453sultan’s army and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
beaten by
Hand Cannoneer
+10
Scorpion
+1