Arabia
509190965Analyzed1v1 RM
·
7d ago on Sep 25, 2026·
59m 18s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
schmeno's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 647,360 analysed 1v1 players on Arabia.
GecTM
C
Feudal Age
9:16
vs 9:49
top 27%
Castle Age
26:55
vs 21:48
btm 7%
Imperial Age
54:58
vs 38:58
btm 1%
eAPM
38
vs 38
top 50%
First military
8:11
vs 10:33
top 13%
▲
Fast Feudal Age at 9:16 — faster than 73% of analysed players on Arabia
▼
Slow Castle Age at 26:55 — slower than 93% of analysed players on Arabia
▼
Slow Imperial Age at 54:58 — slower than 99% of analysed players on Arabia
▲
Early military at 8:11 (Militia) — earlier than 87% of analysed players on Arabia
▼
Town centers idle 4:35 of the first 26:55 — keep villagers queued
schmeno
B
Feudal Age
10:08
vs 9:49
btm 40%
Castle Age
23:10
vs 21:48
btm 31%
Imperial Age
43:03
vs 38:58
btm 21%
eAPM
65
vs 38
top 11%
First military
11:15
vs 10:33
btm 38%
▼
Slow Imperial Age at 43:03 — slower than 79% of analysed players on Arabia
▲
High eAPM (65) — top quarter of analysed players
▲
Town centers almost never idle — 0s across the first 23:10