Socotra
505524900Analyzed2v2 RM
·
21d ago on Sep 9, 2026·
47m 54s·
4 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Tian
194 units ordered
Long Swordsman85
Elite Skirmisher53
Elephant Archer29
Skirmisher11
Man-at-Arms6
Spearman4
Militia3
Armored Elephant2
Monk1
First military 9:17 — Militia
Brorbert
44 units ordered
Samurai27
Spearman10
Battering Ram4
Man-at-Arms3
First military 13:53 — Spearman
Cody
101 units ordered
Teutonic Knight88
Battering Ram7
Mangonel4
Trebuchet2
First military 24:55 — Mangonel
Zozimbo
42 units ordered
Samurai26
Archer7
Monk4
Scout Cavalry2
Trebuchet2
Skirmisher1
First military 20:02 — Skirmisher
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Tian’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Skirmisher
+3
beaten by
Spearman
+30
Camel Rider
+9
Scorpion
+7
Brorbert’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
Cody’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
Zozimbo’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Skirmisher
+3
beaten by
Eagle Scout
+8
Scout Cavalry
+6