AoeStats
← Tian

Socotra

505524900Analyzed
2v2 RM · 21d ago on Sep 9, 2026· 47m 54s· 4 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇭 Teutons · Thailand
893
+15
🇹🇭 Japanese · Thailand
885
+16
🇸🇪 Dravidians · Sweden
881
-16
🇸🇪 Japanese · Sweden
871
-15
Compared against 52,814 analysed team-game players on Socotra.
Tian B
Feudal Age 10:55 vs 10:50
btm 48%
Castle Age 21:58 vs 23:41
top 32%
Imperial Age 42:40 vs 39:38
btm 29%
eAPM 47 vs 34
top 25%
First military 8:56 vs 11:48
top 8%
▲ High eAPM (47) — top quarter of analysed players
▲ Early military at 8:56 (Militia) — earlier than 92% of analysed players on Socotra
▲ Town centers almost never idle — 10s across the first 21:58
Brorbert D
Feudal Age 13:15 vs 10:50
btm 13%
Castle Age 25:12 vs 23:41
btm 34%
Imperial Age 39:55 vs 39:38
btm 48%
eAPM 10 vs 34
btm 5%
First military 13:31 vs 11:48
btm 33%
▼ Slow Feudal Age at 13:15 — slower than 87% of analysed players on Socotra
▼ Low eAPM (10) — busier hands win idle time back
▼ Town centers idle 5:22 of the first 25:12 — keep villagers queued
Cody B
Feudal Age 11:34 vs 10:50
btm 34%
Castle Age 19:06 vs 23:41
top 13%
Imperial Age 38:58 vs 39:38
top 44%
eAPM 36 vs 34
top 45%
First military 24:09 vs 11:48
btm 4%
▲ Fast Castle Age at 19:06 — faster than 87% of analysed players on Socotra
▼ First military only at 24:09 (Mangonel) — later than 96% of analysed players on Socotra
▲ Town centers almost never idle — 44s across the first 19:06
Zozimbo B
Feudal Age 11:57 vs 10:50
btm 28%
Castle Age 20:06 vs 23:41
top 17%
Imperial Age 37:11 vs 39:38
top 30%
eAPM 34 vs 34
top 50%
First military 19:36 vs 11:48
btm 10%
▲ Fast Castle Age at 20:06 — faster than 83% of analysed players on Socotra
▲ Fast Imperial Age at 37:11 — faster than 70% of analysed players on Socotra
▼ First military only at 19:36 (Skirmisher) — later than 90% of analysed players on Socotra
▼ Town centers idle 5:16 of the first 20:06 — keep villagers queued
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