AoeStats
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Black Forest

510781903Analyzed
4v4 RM · 18h ago on Oct 2, 2026· 51m 28s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Spanish · Germany
853
+12
🇧🇷 Italians · Brazil
720
+18
🇨🇱 Saxons · Chile
701
+18
🇩🇪 Khmer · Germany
673
+20
🇩🇪 Wei · Germany
848
-20
🇫🇷 Bohemians · France
825
-20
🇨🇳 Bohemians · China
824
-20
🇸🇪 Varangians · Sweden
537
-8
Player eAPM Actions Feudal Castle Imperial Opening
48 2,452 13:56 20:49 32:52 ⛏ Fast Castle
31 1,590 12:56 23:10 37:51
30 1,528 12:06 22:30 39:48 ⚔ FC into Archers
25 1,270 13:35 18:13 31:27 ⛏ Fast Castle
15 797 12:14 21:55 36:50 ⛏ Fast Castle
15 752 13:20 20:05 — ⛏ Fast Castle
12 597 12:32 23:37 35:44 ⚔ FC into Archers
11 547 13:42 21:39 33:02 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
30,680 15,572 24,910 1,265 72,427 86,072
11,925 29,069 17,730 4,540 63,264 75,025
20,405 23,185 14,990 2,830 61,410 66,292
22,100 22,085 10,245 4,350 58,780 75,436
21,400 8,880 11,915 2,150 44,345 57,317
16,290 15,763 5,405 840 38,298 47,150
12,825 10,764 6,185 1,635 31,409 40,831
11,025 7,630 3,545 1,140 23,340 30,866
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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