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Black Forest

509875839Analyzed
4v4 RM · 2d ago on Sep 28, 2026· 50m 37s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Turks · Germany
1112
+12
🇨🇴 Ethiopians · Colombia
1024
+16
🇹🇼 Persians · Taiwan
1016
+16
🇨🇿 Dravidians · Czechia
1010
+17
🇹🇼 Danes · Taiwan
1091
-18
🇭🇰 Celts · Hong Kong SAR China
1031
-16
🇹🇼 Varangians · Taiwan
1003
-14
🇹🇼 Turks · Taiwan
978
-13
Player eAPM Actions Feudal Castle Imperial Opening
26 1,291 12:21 16:48 31:09 ⛏ Fast Castle
25 1,286 11:24 20:09 37:45 ⛏ Fast Castle
24 1,209 11:44 16:01 32:34 ⛏ Fast Castle
24 1,212 14:20 19:01 23:25 ◆ FC into Fast Imp
23 1,189 12:06 17:07 32:53 ⛏ Fast Castle
22 1,133 13:26 23:18 38:23
21 1,068 11:41 15:57 28:49 ⛏ Fast Castle
18 933 13:11 17:27 23:15 ◆ FC into Fast Imp

Resources

Player Food Wood Gold Stone Spent Collected
24,580 16,323 16,035 2,450 59,388 74,106
28,625 15,775 12,125 2,150 58,675 66,437
15,075 24,165 16,545 1,600 57,385 72,798
19,545 22,218 11,160 1,930 54,853 64,582
27,125 10,153 12,075 4,360 53,713 62,641
18,785 20,380 10,010 950 50,125 53,921
12,180 12,924 11,950 985 38,039 38,965
9,800 13,147 11,625 740 35,312 44,024
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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