AoeStats
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MegaRandom

508812018Analyzed
4v4 RM · 6d ago on Sep 24, 2026· 53m 8s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Vietnamese · Mexico
1670
+13
🇦🇷 Magyars · Argentina
1565
+17
🇨🇱 Franks · Chile
1543
+18
1455
+21
1627
-19
🇺🇸 Chinese · United States
1579
-17
🇺🇸 Varangians · United States
1569
-17
🇨🇴 Saxons · Colombia
1558
-16
Player eAPM Actions Feudal Castle Imperial Opening
72 3,809 10:48 25:42 — ⚔ Scout Rush
62 3,313 12:53 25:55 52:30 ⚔ Archer Rush
58 3,083 10:34 26:30 45:07 ⚔ Towers into Skirms into Archers
49 2,624 10:55 14:36 39:57 ⚔ Archers FC
36 1,894 11:33 16:33 38:59 ⛏ Fast Castle
32 1,694 12:10 17:59 45:30 ⛏ Fast Castle
31 1,623 12:36 17:01 37:46 ⛏ Fast Castle
29 1,539 10:33 26:38 — ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
36,050 14,170 25,670 1,450 77,340 84,191
22,365 20,228 13,165 1,050 56,808 56,664
16,430 18,459 7,630 1,455 43,974 48,234
16,385 18,607 6,410 2,125 43,527 46,232
13,650 16,571 7,935 1,600 39,756 40,742
14,510 12,708 7,770 1,280 36,268 39,183
12,510 16,082 2,690 1,555 32,837 33,794
15,795 11,125 1,825 1,285 30,030 29,368
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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