AoeStats
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Lombardia

509112467Analyzed
4v4 RM · 5d ago on Sep 25, 2026· 42m 1s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Hindustanis · United States
1432
+13
🇪🇸 Saracens · Spain
1417
+13
🇪🇸 Spanish · Spain
1378
+15
🇪🇸 Italians · Spain
1212
+23
🇵🇪 Hindustanis · Peru
1372
-17
🇯🇵 Japanese · Japan
1369
-16
🇨🇳 Danes · China
1358
-16
🇹🇼 Varangians · Taiwan
1325
-15
Player eAPM Actions Feudal Castle Imperial Opening
53 2,209 8:57 15:53 29:43 ⛏ Fast Castle
44 1,856 12:13 16:03 36:49 ⛏ Fast Castle
41 1,725 10:10 22:33 — ⚔ Archer Rush
37 1,568 11:03 19:03 36:43 ⛏ Fast Castle
32 1,364 9:38 18:00 32:55 ⛏ Fast Castle
30 1,255 9:35 21:16 35:05 ⚔ Scout Rush
25 1,069 11:00 17:19 36:28
21 880 11:12 16:09 41:48 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
25,305 11,692 5,580 3,895 46,472 52,573
19,665 12,055 9,305 2,030 43,055 49,065
16,405 11,059 8,785 3,335 39,584 48,459
16,060 10,130 4,685 3,485 34,360 39,430
16,650 7,616 6,715 3,065 34,046 40,988
10,950 11,289 8,285 3,080 33,604 37,571
13,335 10,673 4,145 1,430 29,583 31,033
9,700 11,678 4,160 1,450 26,988 28,372
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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