AoeStats
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MegaRandom

510854494Analyzed
4v4 RM · 3h ago on Oct 2, 2026· 50m 10s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Saxons · Mexico
1536
+11
🇲🇽 Vietnamese · Mexico
1460
+14
🇲🇽 Varangians · Mexico
1238
+23
1114
+27
🇬🇧 Huns · United Kingdom
1440
-20
🇧🇷 Mongols · Brazil
1425
-20
🇨🇿 Spanish · Czechia
1387
-18
🇨🇱 Ethiopians · Chile
1345
-17
Player eAPM Actions Feudal Castle Imperial Opening
67 3,369 10:38 15:32 30:10 ⛏ Fish Boom FC
41 2,051 9:27 13:35 31:17 ⛏ Fast Castle
41 2,065 10:27 14:23 30:00 ⛏ Fish Boom FC
33 1,657 10:05 14:08 29:55 ⛏ Fish Boom FC
29 1,437 10:31 14:02 — ⛏ Fast Castle
28 1,426 10:32 14:38 33:05 ⛏ Fast Castle
23 1,169 9:54 13:35 31:52 ⛏ Fast Castle
19 973 10:36 18:23 49:10 ⚔ Fish Boom into Scouts

Resources

Player Food Wood Gold Stone Spent Collected
43,505 14,339 39,140 2,385 99,369 99,768
24,685 29,801 17,700 4,550 76,736 85,777
26,165 24,974 13,430 6,230 70,799 71,978
15,425 21,496 14,370 5,560 56,851 64,643
24,090 15,340 10,725 3,000 53,155 57,697
11,750 12,365 1,350 2,200 27,665 32,249
8,525 8,256 4,485 2,350 23,616 28,749
3,600 5,235 3,240 1,050 13,125 13,214
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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