AoeStats
← PetersCZ

Nomad

510625802Analyzed
4v4 RM · 20h ago on Oct 1, 2026· 41m 43s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇳🇿 Italians · New Zealand
1590
+13
🇲🇦 Persians · Morocco
1561
+14
🇦🇷 Spanish · Argentina
1509
+16
🇨🇴 Huns · Colombia
1444
+19
🇨🇿 Varangians · Czechia
1529
-16
🇳🇱 Persians · Netherlands
1516
-16
🇹🇷 Wei · Türkiye
1512
-15
🇨🇿 Danes · Czechia
1499
-15
Player eAPM Actions Feudal Castle Imperial Opening
45 1,871 13:09 20:25 — ⛏ Fish Boom FC
37 1,558 14:16 17:41 39:28 ⛏ Fish Boom FC into Galleys
33 1,361 12:07 17:09 34:07 ⛏ Fish Boom FC
32 1,347 14:46 18:38 34:11 ⛏ Fish Boom FC
29 1,202 13:07 17:19 32:09 ⛏ Fish Boom FC
29 1,213 15:22 19:04 36:33 ⛏ Fish Boom FC
27 1,117 15:30 20:41 — ⛏ Fish Boom FC
23 948 14:32 18:24 — ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
14,095 22,657 11,325 3,735 51,812 54,584
23,085 12,135 8,970 3,695 47,885 51,982
14,290 11,412 6,580 1,900 34,182 35,257
13,520 10,835 6,690 2,155 33,200 36,714
16,730 8,493 6,575 990 32,788 33,036
14,875 7,426 6,785 2,050 31,136 31,335
9,420 8,596 2,475 750 21,241 23,884
8,290 6,800 3,065 705 18,860 19,063
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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