AoeStats
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African Clearing

510477375Analyzed
4v4 RM · 2d ago on Oct 1, 2026· 39m 14s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Japanese · China
1633
+15
🇨🇳 Berbers · China
1631
+15
🇨🇳 Chinese · China
1626
+16
🇨🇿 Mongols · Czechia
1525
+21
🇵🇪 Franks · Peru
1641
-18
🇦🇷 Varangians · Argentina
1621
-17
🇹🇼 Danes · Taiwan
1619
-17
🇨🇳 Saracens · China
1585
-15
Player eAPM Actions Feudal Castle Imperial Opening
48 1,883 14:13 19:17 — ⛏ Fast Castle
48 1,891 12:18 16:40 37:25 ⛏ Fast Castle
47 1,862 12:53 17:59 — ⚔ FC into Towers
44 1,732 12:57 17:04 — ⛏ Fast Castle
35 1,359 15:03 19:22 36:52 ⛏ Fast Castle
33 1,310 12:05 32:32 — ⚔ Archers into Towers
32 1,273 13:12 17:49 34:42 ⛏ Fast Castle
29 1,149 13:23 16:56 33:12 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
16,375 14,998 6,795 1,700 39,868 45,573
15,810 8,757 6,825 2,770 34,162 36,569
11,675 12,515 5,925 1,800 31,915 34,262
12,305 10,483 2,410 1,005 26,203 28,337
9,425 10,143 5,125 1,065 25,758 27,875
14,390 7,090 3,760 500 25,740 25,770
7,225 5,136 1,380 1,410 15,151 16,187
6,355 5,215 1,095 1,250 13,915 14,819
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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