Fortress
509945532Analyzed4v4 RM
·
2d ago on Sep 28, 2026·
36m 57s·
8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 72,670 analysed team-game players on Fortress.
Its Jskillz
A
Feudal Age
7:06
vs 7:49
top 17%
Castle Age
10:43
vs 12:34
top 3%
Imperial Age
31:58
vs 28:24
btm 24%
eAPM
35
vs 25
top 25%
First military
14:35
vs 15:31
top 42%
▲
Fast Feudal Age at 7:06 — faster than 83% of analysed players on Fortress
▲
Fast Castle Age at 10:43 — faster than 97% of analysed players on Fortress
▼
Slow Imperial Age at 31:58 — slower than 76% of analysed players on Fortress
▲
High eAPM (35) — top quarter of analysed players
▼
Loom after the Feudal click (14:25) — usually safest before it
▲
Town centers almost never idle — 4s across the first 10:43
nicetobeatyou
A
Feudal Age
6:20
vs 7:49
top 3%
Castle Age
12:28
vs 12:34
top 48%
Imperial Age
—
vs 28:24
btm 0%
eAPM
24
vs 25
btm 47%
First military
25:47
vs 15:31
btm 7%
▲
Fast Feudal Age at 6:20 — faster than 97% of analysed players on Fortress
▼
Loom after the Feudal click (17:39) — usually safest before it
▼
First military only at 25:47 (Monk) — later than 93% of analysed players on Fortress
______小小的蓝天
S
Feudal Age
6:17
vs 7:49
top 3%
Castle Age
9:54
vs 12:34
top 0%
Imperial Age
23:30
vs 28:24
top 7%
eAPM
34
vs 25
top 27%
First military
20:45
vs 15:31
btm 21%
▲
Fast Feudal Age at 6:17 — faster than 97% of analysed players on Fortress
▲
Fast Castle Age at 9:54 — faster than 100% of analysed players on Fortress
▲
Fast Imperial Age at 23:30 — faster than 93% of analysed players on Fortress
▼
Loom after the Feudal click (19:29) — usually safest before it
▲
Town centers almost never idle — 1s across the first 9:53
[Fx、]AirDk
S
Feudal Age
7:38
vs 7:49
top 41%
Castle Age
11:01
vs 12:34
top 7%
Imperial Age
—
vs 28:24
btm 0%
eAPM
39
vs 25
top 17%
First military
18:23
vs 15:31
btm 31%
▲
Fast Castle Age at 11:01 — faster than 93% of analysed players on Fortress
▲
High eAPM (39) — top quarter of analysed players
▼
Loom after the Feudal click (16:41) — usually safest before it
▲
Town centers almost never idle — 4s across the first 11:01
Paco Gerte Alrato
A
Feudal Age
7:24
vs 7:49
top 30%
Castle Age
12:42
vs 12:34
btm 47%
Imperial Age
—
vs 28:24
btm 0%
eAPM
35
vs 25
top 25%
First military
13:48
vs 15:31
top 35%
▲
Fast Feudal Age at 7:24 — faster than 70% of analysed players on Fortress
▲
High eAPM (35) — top quarter of analysed players
▲
Town centers almost never idle — 19s across the first 12:42
quesarito
S
Feudal Age
5:09
vs 7:49
top 0%
Castle Age
10:23
vs 12:34
top 1%
Imperial Age
26:53
vs 28:24
top 36%
eAPM
58
vs 25
top 2%
First military
10:29
vs 15:31
top 5%
▲
Fast Feudal Age at 5:09 — faster than 100% of analysed players on Fortress
▲
Fast Castle Age at 10:23 — faster than 99% of analysed players on Fortress
▲
High eAPM (58) — top quarter of analysed players
▼
Loom never researched — one lost villager costs more
▲
Early military at 10:29 (Genoese Crossbowman) — earlier than 95% of analysed players on Fortress
▲
Town centers almost never idle — 3s across the first 10:23
César UAM
S
Feudal Age
7:36
vs 7:49
top 40%
Castle Age
11:07
vs 12:34
top 9%
Imperial Age
—
vs 28:24
btm 0%
eAPM
50
vs 25
top 5%
First military
11:14
vs 15:31
top 8%
▲
Fast Castle Age at 11:07 — faster than 91% of analysed players on Fortress
▲
High eAPM (50) — top quarter of analysed players
▼
Loom after the Feudal click (34:09) — usually safest before it
▲
Early military at 11:14 (Monaspa) — earlier than 92% of analysed players on Fortress
▲
Town centers almost never idle — 4s across the first 11:06
Eugenius
A
Feudal Age
8:11
vs 7:49
btm 34%
Castle Age
12:14
vs 12:34
top 42%
Imperial Age
—
vs 28:24
btm 0%
eAPM
49
vs 25
top 6%
First military
12:58
vs 15:31
top 26%
▲
High eAPM (49) — top quarter of analysed players
▼
Loom after the Feudal click (25:18) — usually safest before it
▲
Town centers almost never idle — 3s across the first 12:14