MegaRandom
509979596Analyzed2v2 RM
·
2d ago on Sep 28, 2026·
59m 2s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
JOAO GALO MATADOR DE GENTE
215 units ordered
Halberdier130
Longbowman65
Onager5
Capped Ram5
Heavy Scorpion4
Archer3
Trebuchet3
First military 19:00 — Archer
A K A LITTLE DADDY
388 units ordered
Janissary193
Spearman145
Hand Cannoneer28
Monk5
Trebuchet5
Militia4
Archer3
Scout Cavalry3
Man-at-Arms2
First military 8:02 — Militia
yasekeponer
228 units ordered
Jarl105
Knight59
Scout Cavalry26
Cavalier25
Battering Ram8
Monk3
Mangonel2
First military 28:28 — Monk
765688104
47 units ordered
Chu Ko Nu32
Knight8
Trebuchet4
Cavalry Archer3
First military 36:45 — Chu Ko Nu
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
JOAO GALO MATADOR DE GENTE’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Skirmisher
+3
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
A K A LITTLE DADDY’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Skirmisher
+3
yasekeponer’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
765688104’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3