AoeStats
← AxD | Cad Bane

Arena

509791480Analyzed
2v2 RM · 3d ago on Sep 28, 2026· 56m 20s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Varangians · Chile
1615
+15
🇦🇷 Teutons · Argentina
1547
+17
🇩🇪 Saxons · Germany
1585
-16
🇺🇸 Vietnamese · United States
1585
-16
Player eAPM Actions Feudal Castle Imperial Opening
49 2,771 8:29 24:45 35:41 ⚔ Towers FC
47 2,635 10:28 18:34 36:34 ⛏ Fast Castle
40 2,267 11:59 23:30 33:38 ⛏ Fast Castle
39 2,196 8:21 21:50 32:33 ⚔ Towers FC

Resources

Player Food Wood Gold Stone Spent Collected
47,375 21,424 23,240 4,330 96,369 96,460
41,910 27,162 22,480 4,380 95,932 100,040
24,005 32,636 21,105 5,810 83,556 88,284
18,190 22,521 10,105 2,335 53,151 53,387
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.