Arabia
509243398Analyzed4v4 RM
·
5d ago on Sep 26, 2026·
30m 9s·
8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 235,576 analysed team-game players on Arabia.
Jony
B
Feudal Age
8:40
vs 10:19
top 3%
Castle Age
27:10
vs 22:29
btm 10%
Imperial Age
—
vs 39:59
btm 0%
eAPM
28
vs 31
btm 42%
First military
9:50
vs 11:40
top 14%
▲
Fast Feudal Age at 8:40 — faster than 97% of analysed players on Arabia
▼
Slow Castle Age at 27:10 — slower than 90% of analysed players on Arabia
▲
Early military at 9:50 (Archer) — earlier than 86% of analysed players on Arabia
▼
Town centers idle 5:15 of the first 27:10 — keep villagers queued
DL | Lich
C
Feudal Age
11:42
vs 10:19
btm 19%
Castle Age
25:28
vs 22:29
btm 18%
Imperial Age
—
vs 39:59
btm 0%
eAPM
69
vs 31
top 4%
First military
12:35
vs 11:40
btm 40%
▼
Slow Feudal Age at 11:42 — slower than 81% of analysed players on Arabia
▼
Slow Castle Age at 25:28 — slower than 82% of analysed players on Arabia
▲
High eAPM (69) — top quarter of analysed players
que estas haciendo gonorrea?
A
Feudal Age
8:24
vs 10:19
top 1%
Castle Age
24:21
vs 22:29
btm 28%
Imperial Age
—
vs 39:59
btm 0%
eAPM
56
vs 31
top 10%
First military
9:50
vs 11:40
top 14%
▲
Fast Feudal Age at 8:24 — faster than 99% of analysed players on Arabia
▲
High eAPM (56) — top quarter of analysed players
▲
Early military at 9:50 (Scout Cavalry) — earlier than 86% of analysed players on Arabia
▲
Town centers almost never idle — 2s across the first 24:20
DL | JuanFe
A
Feudal Age
9:25
vs 10:19
top 22%
Castle Age
24:43
vs 22:29
btm 24%
Imperial Age
—
vs 39:59
btm 0%
eAPM
70
vs 31
top 3%
First military
10:17
vs 11:40
top 24%
▲
Fast Feudal Age at 9:25 — faster than 78% of analysed players on Arabia
▼
Slow Castle Age at 24:43 — slower than 76% of analysed players on Arabia
▲
High eAPM (70) — top quarter of analysed players
▲
Town centers almost never idle — 1s across the first 24:42
AxD | Keiokenkun-Uno-Puro
C
Feudal Age
11:29
vs 10:19
btm 23%
Castle Age
28:08
vs 22:29
btm 7%
Imperial Age
—
vs 39:59
btm 0%
eAPM
46
vs 31
top 22%
First military
11:56
vs 11:40
btm 47%
▼
Slow Feudal Age at 11:29 — slower than 77% of analysed players on Arabia
▼
Slow Castle Age at 28:08 — slower than 93% of analysed players on Arabia
▲
High eAPM (46) — top quarter of analysed players
AxD | Cad Bane
A
Feudal Age
10:04
vs 10:19
top 43%
Castle Age
24:18
vs 22:29
btm 28%
Imperial Age
—
vs 39:59
btm 0%
eAPM
64
vs 31
top 5%
First military
10:53
vs 11:40
top 37%
▲
High eAPM (64) — top quarter of analysed players
Cronos
S
Feudal Age
8:28
vs 10:19
top 1%
Castle Age
24:01
vs 22:29
btm 31%
Imperial Age
—
vs 39:59
btm 0%
eAPM
69
vs 31
top 4%
First military
9:25
vs 11:40
top 8%
▲
Fast Feudal Age at 8:28 — faster than 99% of analysed players on Arabia
▲
High eAPM (69) — top quarter of analysed players
▲
Early military at 9:25 (Scout Cavalry) — earlier than 92% of analysed players on Arabia
▲
Town centers almost never idle — 1s across the first 24:01
AxD | Kurumi 002
S
Feudal Age
8:55
vs 10:19
top 8%
Castle Age
21:38
vs 22:29
top 39%
Imperial Age
—
vs 39:59
btm 0%
eAPM
55
vs 31
top 11%
First military
10:15
vs 11:40
top 23%
▲
Fast Feudal Age at 8:55 — faster than 92% of analysed players on Arabia
▲
High eAPM (55) — top quarter of analysed players
▲
Town centers almost never idle — 1s across the first 21:37