AoeStats
← 八二年红塔山

Arena

509127060Analyzed
4v4 RM · 7d ago on Sep 25, 2026· 53m 5s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇹 Burmese · Italy
1162
+15
🇨🇳 Italians · China
1143
+35
🇨🇴 Lithuanians · Colombia
1094
+18
🇨🇳 Franks · China
1007
+23
🇹🇼 Varangians · Taiwan
1161
-18
🇹🇼 Danes · Taiwan
1158
-19
🇺🇸 Japanese · United States
1135
-18
🇦🇺 Britons · Australia
1115
-17
Player eAPM Actions Feudal Castle Imperial Opening
51 2,686 10:58 14:47 28:04 ⛏ Fast Castle
32 1,691 11:23 16:04 36:54 ⛏ Fast Castle
27 1,444 9:37 15:59 33:58 ⛏ Fast Castle
26 1,372 10:28 15:49 31:20 ⛏ Fast Castle
25 1,307 11:03 15:18 — ⛏ Fast Castle
25 1,325 10:15 17:42 34:32 ⛏ Fast Castle
24 1,258 11:18 14:50 35:02 ⛏ Fast Castle
19 987 11:04 17:47 33:01 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
36,040 16,110 19,920 3,270 75,340 77,774
30,765 17,100 18,740 1,500 68,105 84,435
23,050 26,025 12,400 4,720 66,195 83,433
27,485 20,595 4,125 4,880 57,085 64,325
14,700 20,395 13,505 4,430 53,030 62,708
17,680 21,493 5,405 1,640 46,218 60,052
12,570 4,615 4,480 1,585 23,250 24,620
9,620 7,560 1,170 2,370 20,720 26,224
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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