Fortress
509805903Analyzed4v4 RM
·
4d ago on Sep 28, 2026·
47m 26s·
8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 72,670 analysed team-game players on Fortress.
Slayer
A
Feudal Age
6:57
vs 7:49
top 13%
Castle Age
12:45
vs 12:34
btm 46%
Imperial Age
24:56
vs 28:24
top 16%
eAPM
18
vs 25
btm 25%
First military
23:46
vs 15:31
btm 12%
▲
Fast Feudal Age at 6:57 — faster than 87% of analysed players on Fortress
▲
Fast Imperial Age at 24:56 — faster than 84% of analysed players on Fortress
▼
Low eAPM (18) — busier hands win idle time back
▼
Loom after the Feudal click (9:52) — usually safest before it
▼
First military only at 23:46 (Bolas Rider) — later than 88% of analysed players on Fortress
▲
Town centers almost never idle — 12s across the first 12:45
Jarothi
A
Feudal Age
7:10
vs 7:49
top 20%
Castle Age
13:38
vs 12:34
btm 32%
Imperial Age
26:06
vs 28:24
top 27%
eAPM
34
vs 25
top 27%
First military
14:08
vs 15:31
top 38%
▲
Fast Feudal Age at 7:10 — faster than 80% of analysed players on Fortress
▲
Fast Imperial Age at 26:06 — faster than 73% of analysed players on Fortress
▼
Loom after the Feudal click (8:19) — usually safest before it
▲
Town centers almost never idle — 28s across the first 13:38
RTMatutino
D
Feudal Age
10:37
vs 7:49
btm 2%
Castle Age
15:34
vs 12:34
btm 15%
Imperial Age
30:18
vs 28:24
btm 35%
eAPM
21
vs 25
btm 34%
First military
18:03
vs 15:31
btm 33%
▼
Slow Feudal Age at 10:37 — slower than 98% of analysed players on Fortress
▼
Slow Castle Age at 15:34 — slower than 85% of analysed players on Fortress
alavin alaban
A
Feudal Age
7:14
vs 7:49
top 23%
Castle Age
11:00
vs 12:34
top 7%
Imperial Age
28:06
vs 28:24
top 47%
eAPM
29
vs 25
top 38%
First military
30:05
vs 15:31
btm 2%
▲
Fast Feudal Age at 7:14 — faster than 77% of analysed players on Fortress
▲
Fast Castle Age at 11:00 — faster than 93% of analysed players on Fortress
▼
Loom after the Feudal click (25:29) — usually safest before it
▼
First military only at 30:05 (War Elephant) — later than 98% of analysed players on Fortress
▲
Town centers almost never idle — 8s across the first 11:00
Susheiro
D
Feudal Age
12:04
vs 7:49
btm 1%
Castle Age
17:47
vs 12:34
btm 6%
Imperial Age
34:13
vs 28:24
btm 14%
eAPM
24
vs 25
btm 47%
First military
16:22
vs 15:31
btm 44%
▼
Slow Feudal Age at 12:04 — slower than 99% of analysed players on Fortress
▼
Slow Castle Age at 17:47 — slower than 94% of analysed players on Fortress
▼
Slow Imperial Age at 34:13 — slower than 86% of analysed players on Fortress
▼
Loom after the Feudal click (24:18) — usually safest before it
▼
Town centers idle 9:12 of the first 17:47 — keep villagers queued
BP Charly
C
Feudal Age
8:18
vs 7:49
btm 30%
Castle Age
12:01
vs 12:34
top 36%
Imperial Age
27:59
vs 28:24
top 46%
eAPM
12
vs 25
btm 9%
First military
26:31
vs 15:31
btm 5%
▼
Low eAPM (12) — busier hands win idle time back
▼
Loom after the Feudal click (13:38) — usually safest before it
▼
First military only at 26:31 (Longbowman) — later than 95% of analysed players on Fortress
▲
Town centers almost never idle — 6s across the first 12:01
MEERIYEINMMD
C
Feudal Age
8:06
vs 7:49
btm 38%
Castle Age
12:32
vs 12:34
top 49%
Imperial Age
31:36
vs 28:24
btm 26%
eAPM
14
vs 25
btm 12%
First military
17:49
vs 15:31
btm 34%
▼
Low eAPM (14) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▲
Town centers almost never idle — 8s across the first 12:32
ELEG TIRANO
D
Feudal Age
9:16
vs 7:49
btm 10%
Castle Age
16:07
vs 12:34
btm 12%
Imperial Age
27:15
vs 28:24
top 39%
eAPM
21
vs 25
btm 34%
First military
27:27
vs 15:31
btm 4%
▼
Slow Feudal Age at 9:16 — slower than 90% of analysed players on Fortress
▼
Slow Castle Age at 16:07 — slower than 88% of analysed players on Fortress
▼
Loom after the Feudal click (18:01) — usually safest before it
▼
First military only at 27:27 (Trebuchet) — later than 96% of analysed players on Fortress
▲
Town centers almost never idle — 10s across the first 16:07