AoeStats
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Fortress

508863077Analyzed
4v4 RM · 9d ago on Sep 24, 2026· 57m 46s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇪 Magyars · Georgia
1345
+13
🇨🇳 Varangians · China
1343
+13
🇫🇷 Poles · France
1310
+15
🇫🇷 Ethiopians · France
1285
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🇨🇳 Danes · China
1312
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🇭🇰 Vietnamese · Hong Kong SAR China
1288
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🇨🇳 Britons · China
1287
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🇨🇳 Romans · China
1246
-13
Player eAPM Actions Feudal Castle Imperial Opening
48 2,789 7:35 11:14 40:18 ⛏ Fast Castle
36 2,070 8:16 12:27 26:33 ⛏ Fast Castle
33 1,905 7:26 11:35 25:56 ⛏ Fast Castle
33 1,893 7:16 11:00 27:47 ⛏ Fast Castle
29 1,673 7:37 12:09 28:44 ⛏ Fast Castle
29 1,666 8:11 13:18 32:21 ⛏ Fast Castle
29 1,655 8:42 12:44 33:49 ⛏ Fast Castle
21 1,205 8:15 13:55 29:19 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
33,625 32,525 41,815 8,670 116,635 124,494
50,800 19,940 38,695 2,110 111,545 119,297
41,905 30,315 28,890 2,515 103,625 114,534
41,465 39,885 12,530 3,750 97,630 106,091
39,455 32,185 18,785 1,655 92,080 95,916
19,700 37,000 21,155 1,050 78,905 94,233
22,790 28,768 16,250 2,850 70,658 78,196
22,575 28,955 12,905 3,000 67,435 72,134
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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