AoeStats
← Kort o gott, Leif

Pilgrims

509687552Analyzed
4v4 RM · 6d ago on Sep 27, 2026· 62m 9s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇸🇪 Vikings · Sweden
1035
+14
🇸🇪 Armenians · Sweden
1024
+14
🇸🇪 Japanese · Sweden
1012
+15
🇸🇪 Cumans · Sweden
986
+16
1037
-17
🇵🇪 Sicilians · Peru
1020
-16
🇸🇪 Armenians · Sweden
1002
-15
🇨🇦 Varangians · Canada
895
-11
Player eAPM Actions Feudal Castle Imperial Opening
47 2,922 9:35 26:00 53:49 ⛏ Fish Boom into Fire Galleys FC
29 1,825 10:34 31:18 60:36 ⚔ Towers FC
29 1,808 12:06 20:15 40:54 ⛏ Fish Boom FC
27 1,663 14:21 21:14 27:43 ⛏ Fish Boom FC into Fire Galleys into Fast Imp
27 1,666 10:29 21:00 48:55 ⛏ Fish Boom into Fire Galleys FC
25 1,526 11:51 16:47 53:51 ⚔ Fish Boom into M@A
20 1,231 13:38 23:38 40:22 ⛏ Fish Boom FC
12 716 16:41 22:31 40:50 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
21,310 26,768 14,790 4,395 67,263 74,659
23,330 23,860 11,745 3,795 62,730 67,591
24,140 23,648 11,695 2,250 61,733 72,756
14,320 22,425 14,860 3,355 54,960 73,195
17,705 17,775 12,395 2,350 50,225 65,508
16,045 18,395 7,430 985 42,855 47,652
14,725 12,590 8,400 5,120 40,835 43,256
13,400 13,641 3,205 2,925 33,171 32,802
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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