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MegaRandom

510239721Analyzed
4v4 RM · 19h ago on Sep 30, 2026· 37m 54s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Khmer · United States
1585
+12
🇺🇸 Varangians · United States
1484
+16
🇺🇸 Chinese · United States
1468
+17
🇺🇸 Huns · United States
1462
+17
1542
-17
🇧🇷 Mongols · Brazil
1504
-16
🇨🇳 Georgians · China
1503
-16
🇦🇷 Saxons · Argentina
1436
-13
Player eAPM Actions Feudal Castle Imperial Opening
55 2,073 9:58 14:55 33:12 ⛏ Fast Castle
46 1,727 8:56 25:20 — ⚔ Scouts into Skirms
39 1,484 8:59 13:09 — ⛏ Fast Castle
37 1,421 10:04 14:08 34:01 ⛏ Fish Boom FC
36 1,367 8:46 22:02 — ⚔ Archer Rush
32 1,221 10:02 13:40 28:23 ⛏ Fish Boom FC
31 1,184 9:24 15:41 26:55 ⛏ Fast Castle
24 900 11:03 18:38 32:47 ⛏ Fish Boom into Galleys FC

Resources

Player Food Wood Gold Stone Spent Collected
17,715 18,730 9,955 1,810 48,210 57,302
25,135 12,028 5,320 325 42,808 46,919
15,225 16,181 4,930 1,250 37,586 39,363
17,240 12,104 3,515 950 33,809 38,774
16,005 11,521 3,080 860 31,466 32,590
7,700 7,253 655 725 16,333 16,254
5,895 5,005 400 870 12,170 13,021
4,125 5,354 1,875 560 11,914 11,234
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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