AoeStats
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Coastal Forest

510334723Analyzed
4v4 RM · 2d ago on Sep 30, 2026· 48m 40s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Danes · United States
1167
+12
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1152
+13
🇹🇼 Varangians · Taiwan
1130
+14
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1081
+15
🇨🇴 Cumans · Colombia
1111
-15
🇨🇴 Huns · Colombia
1100
-14
🇨🇴 Ethiopians · Colombia
1097
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🇨🇴 Saracens · Colombia
1007
-11
Player eAPM Actions Feudal Castle Imperial Opening
63 3,054 10:44 26:36 41:59 ⚔ Archer Rush
55 2,678 10:51 15:57 29:58 ⛏ Fast Castle
48 2,333 9:26 25:11 — ⚔ Archer Rush
47 2,293 10:19 17:15 34:48 ⚔ Scout Rush
33 1,620 12:40 18:46 41:18 ⚔ Skirmisher Rush
23 1,133 12:20 21:10 41:12 ⛏ Fast Castle
22 1,093 12:37 29:04 38:55 ⚔ Archer Rush
16 763 9:56 19:48 32:11 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
25,905 15,215 7,495 1,645 50,260 55,993
17,180 14,775 13,860 1,600 47,415 58,854
21,485 14,033 6,520 2,250 44,288 57,164
13,800 14,260 7,735 1,180 36,975 40,950
15,660 14,217 4,710 1,060 35,647 39,227
16,495 8,215 8,835 1,035 34,580 36,677
10,650 10,010 5,720 2,450 28,830 29,553
6,060 7,252 3,540 2,065 18,917 20,045
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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