AoeStats
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Fortress

509575183Analyzed
4v4 RM · 5d ago on Sep 27, 2026· 41m 17s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇭🇰 Danes · Hong Kong SAR China
1507
+13
🇨🇳 Cumans · China
1506
+13
🇩🇪 Sicilians · Germany
1500
+13
🇮🇹 Persians · Italy
1444
+16
🇷🇺 Saracens · Russia
1493
-16
🇹🇼 Wei · Taiwan
1432
-13
🇮🇩 Saxons · Indonesia
1429
-13
🇨🇦 Teutons · Canada
1425
-13
Player eAPM Actions Feudal Castle Imperial Opening
90 3,718 7:41 11:43 31:00 ⛏ Fast Castle
44 1,816 7:45 11:45 28:57 ⛏ Fast Castle
41 1,673 7:17 10:54 25:21 ⛏ Fast Castle
35 1,454 7:14 11:39 24:49 ⛏ Fast Castle
34 1,398 6:04 17:35 20:52 ◆ FC into Fast Imp
30 1,224 7:02 10:47 28:31 ⛏ Fast Castle
29 1,196 6:22 11:13 27:40 ⛏ Fast Castle
26 1,059 6:55 11:55 24:21 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
26,115 19,435 15,820 2,505 63,875 70,881
28,320 17,180 13,255 3,270 62,025 65,928
18,750 19,705 10,535 1,820 50,810 70,233
15,640 22,450 7,460 3,910 49,460 49,758
19,750 13,295 11,125 2,530 46,700 50,687
20,660 13,648 9,855 2,395 46,558 49,388
19,180 15,910 9,020 1,310 45,420 46,352
14,575 18,710 8,795 2,350 44,430 56,931
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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