Arena
510277428Analyzed2v2 RM
·
13h ago on Sep 30, 2026·
43m 41s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 526,368 analysed team-game players on Arena.
Flint
C
Feudal Age
10:25
vs 10:55
top 27%
Castle Age
18:28
vs 16:03
btm 25%
Imperial Age
32:17
vs 32:17
top 50%
eAPM
15
vs 27
btm 12%
First military
28:32
vs 18:52
btm 8%
▲
Fast Feudal Age at 10:25 — faster than 73% of analysed players on Arena
▼
Slow Castle Age at 18:28 — slower than 75% of analysed players on Arena
▼
Low eAPM (15) — busier hands win idle time back
▼
First military only at 28:32 (Hearth Troop) — later than 92% of analysed players on Arena
▲
Town centers almost never idle — 2s across the first 18:28
Luke91
D
Feudal Age
11:36
vs 10:55
btm 25%
Castle Age
23:08
vs 16:03
btm 7%
Imperial Age
34:18
vs 32:17
btm 34%
eAPM
18
vs 27
btm 22%
First military
23:26
vs 18:52
btm 24%
▼
Slow Feudal Age at 11:36 — slower than 75% of analysed players on Arena
▼
Slow Castle Age at 23:08 — slower than 93% of analysed players on Arena
▼
Low eAPM (18) — busier hands win idle time back
Pendenciero
B
Feudal Age
9:22
vs 10:55
top 5%
Castle Age
16:37
vs 16:03
btm 42%
Imperial Age
30:55
vs 32:17
top 37%
eAPM
18
vs 27
btm 22%
First military
18:16
vs 18:52
top 45%
▲
Fast Feudal Age at 9:22 — faster than 95% of analysed players on Arena
▼
Low eAPM (18) — busier hands win idle time back
▼
Loom after the Feudal click (7:46) — usually safest before it
▲
Town centers almost never idle — 1s across the first 16:37
527552271
C
Feudal Age
11:28
vs 10:55
btm 29%
Castle Age
23:15
vs 16:03
btm 7%
Imperial Age
29:49
vs 32:17
top 27%
eAPM
14
vs 27
btm 11%
First military
27:51
vs 18:52
btm 10%
▼
Slow Castle Age at 23:15 — slower than 93% of analysed players on Arena
▲
Fast Imperial Age at 29:49 — faster than 73% of analysed players on Arena
▼
Low eAPM (14) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
First military only at 27:51 (Monk) — later than 90% of analysed players on Arena
▲
Town centers almost never idle — 21s across the first 23:15