AoeStats
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Nomad

509277709Analyzed
4v4 RM · 5d ago on Sep 26, 2026· 46m 49s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Varangians · Taiwan
1522
+13
🇨🇳 Cumans · China
1470
+15
🇸🇬 Mongols · Singapore
1422
+17
🇭🇰 Mongols · Hong Kong SAR China
1357
+19
🇸🇮 Danes · Slovenia
1593
-22
🇫🇷 Varangians · France
1482
-18
🇧🇷 Vietnamese · Brazil
1449
-16
🇦🇺 Japanese · Australia
1234
-8
Player eAPM Actions Feudal Castle Imperial Opening
68 3,183 12:31 16:40 37:28 ⛏ Fish Boom FC
62 2,892 14:12 17:43 38:16 ⛏ Fish Boom FC
51 2,407 12:12 17:35 37:16 ⛏ Fish Boom FC
47 2,219 12:30 20:53 34:09 ⛏ Fish Boom FC
41 1,938 13:04 17:21 40:12 ⛏ Fish Boom FC
31 1,458 15:10 18:44 39:23 ⛏ Fish Boom FC
22 1,040 15:19 20:31 44:05 ⚔ Fish Boom FC into Towers
20 959 13:55 18:36 37:01 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
26,570 17,743 12,305 3,195 59,813 63,571
24,945 16,990 10,235 3,650 55,820 58,131
17,600 22,943 11,125 4,130 55,798 57,785
25,945 12,615 12,830 2,550 53,940 59,022
16,230 13,265 4,485 2,400 36,380 39,192
11,275 12,514 7,875 3,120 34,784 38,953
13,990 14,206 4,155 1,925 34,276 43,488
13,280 12,350 2,250 2,700 30,580 32,385
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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