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MegaRandom

508996087Analyzed
4v4 RM · 7d ago on Sep 25, 2026· 54m 53s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Varangians · Taiwan
1520
+15
🇨🇱 Persians · Chile
1457
+17
🇨🇱 Vietnamese · Chile
1444
+18
🇨🇱 Byzantines · Chile
1382
+20
🇪🇸 Danes · Spain
1575
-21
🇺🇸 Mongols · United States
1552
-20
🇨🇳 Britons · China
1444
-16
🇫🇮 Malians · Finland
1371
-13
Player eAPM Actions Feudal Castle Imperial Opening
72 3,962 9:48 22:40 45:00 ⚔ Scout Rush
57 3,112 10:43 14:41 34:50 ⛏ Fast Castle
52 2,842 12:16 30:09 47:49 ⚔ Archer Rush
51 2,800 9:11 25:21 40:37 ⚔ Archer Rush
50 2,762 10:49 24:09 41:28 ⚔ Scout Rush
47 2,587 9:10 23:44 40:37 ⚔ Scout Rush
42 2,319 18:20 23:37 33:12 ⛏ Fast Castle
25 1,374 15:32 26:44 51:00 ⚔ Drush

Resources

Player Food Wood Gold Stone Spent Collected
39,405 12,112 22,800 860 75,177 75,994
31,340 15,640 18,910 3,590 69,480 72,916
24,980 16,147 14,605 1,500 57,232 65,117
15,475 21,381 15,225 2,380 54,461 59,118
13,335 15,929 10,675 1,090 41,029 44,357
14,765 15,897 6,490 3,425 40,577 42,512
10,600 11,979 8,360 3,635 34,574 37,770
12,945 10,127 3,920 1,915 28,907 29,249
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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