AoeStats
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Arena

508675648Analyzed
4v4 RM · 10d ago on Sep 23, 2026· 38m 22s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Danes · Taiwan
1592
+13
🇹🇼 Saxons · Taiwan
1501
+17
🇹🇼 Danes · Taiwan
1497
+17
🇹🇼 Franks · Taiwan
1433
+21
🇦🇺 Khmer · Australia
1568
-19
🇩🇪 Wu · Germany
1564
-18
🇲🇽 Aztecs · Mexico
1499
-16
🇨🇦 Saracens · Canada
1474
-15
Player eAPM Actions Feudal Castle Imperial Opening
56 2,145 8:47 20:27 33:31 ⚔ Towers into Archers
51 1,952 9:11 11:56 26:29 ⛏ Fast Castle
51 1,951 10:27 17:30 30:56 ⛏ Fast Castle
50 1,930 10:08 14:02 27:04 ⛏ Fast Castle
46 1,751 11:00 14:56 28:28 ⛏ Fast Castle
43 1,643 10:29 14:30 29:01 ⛏ Fast Castle
40 1,519 10:48 14:48 28:17 ⛏ Fast Castle
40 1,546 10:24 14:42 31:04 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
23,815 22,175 11,010 1,700 58,700 64,542
26,275 17,705 12,190 2,350 58,520 60,837
28,090 18,480 7,415 1,800 55,785 65,583
21,410 15,910 11,120 4,250 52,690 55,308
17,625 16,510 6,760 955 41,850 46,482
16,535 11,475 7,360 3,000 38,370 43,281
14,225 14,051 8,080 1,205 37,561 38,754
10,475 8,689 4,890 845 24,899 25,792
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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