Arena
509263321Analyzed4v4 RM
·
6d ago on Sep 26, 2026·
59m 48s·
8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 538,742 analysed team-game players on Arena.
Typhz
B
Feudal Age
11:08
vs 10:55
btm 41%
Castle Age
17:12
vs 16:03
btm 35%
Imperial Age
32:30
vs 32:17
btm 48%
eAPM
41
vs 27
top 17%
First military
21:49
vs 18:52
btm 31%
▲
High eAPM (41) — top quarter of analysed players
▲
Town centers almost never idle — 1s across the first 17:12
TheuzzLivee
C
Feudal Age
12:50
vs 10:55
btm 7%
Castle Age
18:40
vs 16:03
btm 24%
Imperial Age
28:41
vs 32:17
top 16%
eAPM
27
vs 27
top 50%
First military
18:41
vs 18:52
top 48%
▼
Slow Feudal Age at 12:50 — slower than 93% of analysed players on Arena
▼
Slow Castle Age at 18:40 — slower than 76% of analysed players on Arena
▲
Fast Imperial Age at 28:41 — faster than 84% of analysed players on Arena
▼
Loom never researched — one lost villager costs more
▲
Town centers almost never idle — 6s across the first 18:40
[taberna] carlos3g
C
Feudal Age
11:03
vs 10:55
btm 45%
Castle Age
18:34
vs 16:03
btm 25%
Imperial Age
29:08
vs 32:17
top 20%
eAPM
17
vs 27
btm 19%
First military
28:23
vs 18:52
btm 9%
▼
Slow Castle Age at 18:34 — slower than 75% of analysed players on Arena
▲
Fast Imperial Age at 29:08 — faster than 80% of analysed players on Arena
▼
Low eAPM (17) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
First military only at 28:23 (Hussite Wagon) — later than 91% of analysed players on Arena
▲
Town centers almost never idle — 10s across the first 18:34
segfault
D
Feudal Age
13:12
vs 10:55
btm 5%
Castle Age
—
vs 16:03
btm 0%
Imperial Age
—
vs 32:17
btm 0%
eAPM
5
vs 27
btm 1%
▼
Slow Feudal Age at 13:12 — slower than 95% of analysed players on Arena
▼
Low eAPM (5) — busier hands win idle time back
▼
Town centers idle 8:40 of the first 30:00 — keep villagers queued
McCleaveDynasty
D
Feudal Age
10:40
vs 10:55
top 38%
Castle Age
19:57
vs 16:03
btm 17%
Imperial Age
43:50
vs 32:17
btm 4%
eAPM
10
vs 27
btm 4%
First military
21:11
vs 18:52
btm 34%
▼
Slow Castle Age at 19:57 — slower than 83% of analysed players on Arena
▼
Slow Imperial Age at 43:50 — slower than 96% of analysed players on Arena
▼
Low eAPM (10) — busier hands win idle time back
SmokedYoAzz420
D
Feudal Age
15:37
vs 10:55
btm 1%
Castle Age
23:48
vs 16:03
btm 6%
Imperial Age
54:01
vs 32:17
btm 0%
eAPM
5
vs 27
btm 1%
First military
24:53
vs 18:52
btm 19%
▼
Slow Feudal Age at 15:37 — slower than 99% of analysed players on Arena
▼
Slow Castle Age at 23:48 — slower than 94% of analysed players on Arena
▼
Slow Imperial Age at 54:01 — slower than 100% of analysed players on Arena
▼
Low eAPM (5) — busier hands win idle time back
▼
Town centers idle 3:58 of the first 23:48 — keep villagers queued
Commander Davis
D
Feudal Age
16:12
vs 10:55
btm 1%
Castle Age
21:11
vs 16:03
btm 13%
Imperial Age
36:05
vs 32:17
btm 23%
eAPM
15
vs 27
btm 12%
First military
28:36
vs 18:52
btm 8%
▼
Slow Feudal Age at 16:12 — slower than 99% of analysed players on Arena
▼
Slow Castle Age at 21:11 — slower than 87% of analysed players on Arena
▼
Slow Imperial Age at 36:05 — slower than 77% of analysed players on Arena
▼
Low eAPM (15) — busier hands win idle time back
▼
First military only at 28:36 (Battering Ram) — later than 92% of analysed players on Arena
▲
Town centers almost never idle — 3s across the first 21:11
bill.bolding23
C
Feudal Age
10:38
vs 10:55
top 37%
Castle Age
16:56
vs 16:03
btm 38%
Imperial Age
36:35
vs 32:17
btm 21%
eAPM
14
vs 27
btm 11%
First military
17:43
vs 18:52
top 40%
▼
Slow Imperial Age at 36:35 — slower than 79% of analysed players on Arena
▼
Low eAPM (14) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more