AoeStats
← FMG | Camilo

African Clearing

510671358Analyzed
4v4 RM · 1d ago on Oct 2, 2026· 32m 33s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇾 Varangians · Uruguay
1688
+13
🇺🇾 Aztecs · Uruguay
1678
+14
🇺🇾 Mongols · Uruguay
1567
+18
🇺🇾 Saxons · Uruguay
1544
+19
🇲🇽 Varangians · Mexico
1753
-21
🇨🇱 Romans · Chile
1652
-17
🇨🇴 Muisca · Colombia
1589
-15
🇦🇷 Vietnamese · Argentina
1491
-11
Player eAPM Actions Feudal Castle Imperial Opening
68 2,209 12:04 19:37 — ⚔ Scout Rush
63 2,061 12:04 19:06 — ⚔ Scouts into Skirms
45 1,475 12:11 16:02 — ⛏ Fast Castle
44 1,425 11:20 22:08 — ⚔ M@A Rush
39 1,262 14:41 20:49 — ⛏ Fast Castle
35 1,126 11:12 21:04 — ⚔ Champis into Archers
34 1,095 13:20 17:56 — ⛏ Fast Castle
27 882 12:19 17:03 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
8,665 8,309 3,275 300 20,549 22,022
7,145 5,788 2,545 950 16,428 17,191
8,170 4,973 2,100 1,175 16,418 16,340
5,780 6,178 2,235 950 15,143 15,475
5,775 4,371 1,900 1,600 13,646 13,805
5,915 4,033 2,535 1,065 13,548 13,209
5,600 3,922 835 425 10,782 10,396
5,390 3,470 1,210 200 10,270 9,833
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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