AoeStats
← 神圣罗马帝国 | Holy Roman

Baltic

510497250Analyzed
4v4 RM · 2d ago on Oct 1, 2026· 22m 18s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
1317
+12
🇹🇷 Spanish · Türkiye
1274
+14
🇭🇰 Saxons · Hong Kong SAR China
1257
+15
🇨🇳 Japanese · China
1241
+15
🇦🇺 Varangians · Australia
1416
-21
🇩🇪 Bulgarians · Germany
1241
-14
🇹🇼 Koreans · Taiwan
1146
-11
🇳🇿 Wu · New Zealand
1130
-10
Player eAPM Actions Feudal Castle Imperial Opening
51 1,138 11:06 14:42 — ⛏ Fish Boom FC
44 972 14:05 18:00 — ⛏ Fish Boom into Fire Galleys FC
39 879 11:21 18:11 — ⛏ Fish Boom into Galleys FC
38 837 10:13 — — ⛏ Fish Boom into Fire Galleys
36 801 12:06 17:24 — ⛏ Fish Boom FC into Fire Galleys
33 745 11:33 15:46 — ⛏ Fish Boom FC
26 579 11:05 16:01 — ⛏ Fish Boom FC into Fire Galleys
25 561 11:13 15:32 — ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
4,650 6,950 2,105 100 13,805 13,914
5,050 6,005 1,950 100 13,105 13,354
5,075 6,175 1,190 300 12,740 14,238
4,250 5,590 1,330 225 11,395 11,967
5,150 4,592 420 200 10,362 10,883
3,600 4,195 1,330 965 10,090 10,993
3,300 4,937 1,370 0 9,607 11,610
3,950 4,255 1,160 100 9,465 10,933
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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