AoeStats
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Arena

509312375Analyzed
4v4 RM · 5d ago on Sep 26, 2026· 41m 47s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Spanish · China
1596
+8
🇩🇪 Slavs · Germany
1520
+11
🇨🇳 Poles · China
1487
+12
🇨🇳 Saxons · China
1476
+13
🇨🇳 Koreans · China
1517
-15
🇦🇺 Italians · Australia
1413
-11
🇨🇳 Saxons · China
1346
-9
🇨🇳 Danes · China
1343
-9
Player eAPM Actions Feudal Castle Imperial Opening
49 2,044 10:38 14:37 35:07 ⛏ Fast Castle
47 1,955 10:56 14:26 29:45 ⚔ FC into Scouts
41 1,709 9:38 13:29 30:10 ⛏ Fast Castle
39 1,617 10:17 14:27 38:41 ⛏ Fast Castle
39 1,631 8:12 19:43 36:50 ⚔ Towers FC
36 1,487 12:46 17:20 37:37 ⛏ Fast Castle
34 1,410 10:22 14:14 31:38 ⛏ Fast Castle
26 1,102 10:38 14:11 26:34 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
31,020 17,260 13,715 1,705 63,700 74,364
14,900 19,328 15,895 1,305 51,428 61,459
24,750 13,815 7,190 3,600 49,355 55,343
18,170 17,840 8,405 3,655 48,070 52,807
16,110 14,845 11,000 2,835 44,790 52,136
22,710 7,875 11,935 1,800 44,320 46,536
13,920 11,851 4,270 1,610 31,651 36,200
13,650 11,311 4,260 2,080 31,301 35,782
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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