MegaRandom
508766728Analyzed4v4 RM
·
7d ago on Sep 24, 2026·
26m 26s·
8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 148,878 analysed team-game players on MegaRandom.
StandingTall
B
Feudal Age
11:07
vs 11:14
top 47%
Castle Age
23:53
vs 20:18
btm 21%
Imperial Age
—
vs 37:21
btm 0%
eAPM
36
vs 28
top 31%
First military
11:21
vs 14:32
top 23%
▼
Slow Castle Age at 23:53 — slower than 79% of analysed players on MegaRandom
▼
Town centers idle 3:13 of the first 23:53 — keep villagers queued
Hungry Hippo
C
Feudal Age
11:25
vs 11:14
btm 45%
Castle Age
25:32
vs 20:18
btm 12%
Imperial Age
—
vs 37:21
btm 0%
eAPM
31
vs 28
top 42%
First military
10:50
vs 14:32
top 18%
▼
Slow Castle Age at 25:32 — slower than 88% of analysed players on MegaRandom
▲
Early military at 10:50 (Militia) — earlier than 82% of analysed players on MegaRandom
12345
C
Feudal Age
12:40
vs 11:14
btm 21%
Castle Age
20:56
vs 20:18
btm 44%
Imperial Age
—
vs 37:21
btm 0%
eAPM
18
vs 28
btm 25%
First military
15:50
vs 14:32
btm 42%
▼
Slow Feudal Age at 12:40 — slower than 79% of analysed players on MegaRandom
▼
Low eAPM (18) — busier hands win idle time back
Ghostdog3053
D
Feudal Age
15:31
vs 11:14
btm 4%
Castle Age
25:37
vs 20:18
btm 12%
Imperial Age
—
vs 37:21
btm 0%
eAPM
14
vs 28
btm 12%
First military
15:55
vs 14:32
btm 41%
▼
Slow Feudal Age at 15:31 — slower than 96% of analysed players on MegaRandom
▼
Slow Castle Age at 25:37 — slower than 88% of analysed players on MegaRandom
▼
Low eAPM (14) — busier hands win idle time back
Monkey King
A
Feudal Age
9:59
vs 11:14
top 20%
Castle Age
20:22
vs 20:18
btm 49%
Imperial Age
—
vs 37:21
btm 0%
eAPM
60
vs 28
top 5%
First military
11:50
vs 14:32
top 28%
▲
Fast Feudal Age at 9:59 — faster than 80% of analysed players on MegaRandom
▲
High eAPM (60) — top quarter of analysed players
▲
Town centers almost never idle — 17s across the first 20:22
Ocelopilli
B
Feudal Age
9:44
vs 11:14
top 15%
Castle Age
21:21
vs 20:18
btm 41%
Imperial Age
—
vs 37:21
btm 0%
eAPM
28
vs 28
top 50%
First military
11:58
vs 14:32
top 30%
▲
Fast Feudal Age at 9:44 — faster than 85% of analysed players on MegaRandom
▲
Town centers almost never idle — 4s across the first 21:21
Yaoces
A
Feudal Age
9:57
vs 11:14
top 19%
Castle Age
21:35
vs 20:18
btm 38%
Imperial Age
—
vs 37:21
btm 0%
eAPM
37
vs 28
top 30%
First military
9:04
vs 14:32
top 4%
▲
Fast Feudal Age at 9:57 — faster than 81% of analysed players on MegaRandom
▲
Early military at 9:04 (Militia) — earlier than 96% of analysed players on MegaRandom
▲
Town centers almost never idle — 5s across the first 21:35
moi
A
Feudal Age
10:56
vs 11:14
top 42%
Castle Age
14:43
vs 20:18
top 4%
Imperial Age
—
vs 37:21
btm 0%
eAPM
30
vs 28
top 44%
First military
17:37
vs 14:32
btm 31%
▲
Fast Castle Age at 14:43 — faster than 96% of analysed players on MegaRandom
▲
Town centers almost never idle — 7s across the first 14:43