AoeStats
← Sir Leonhart

Black Forest

510274013Analyzed
4v4 RM · 11h ago on Sep 30, 2026· 60m 18s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Varangians · Germany
875
+15
🇩🇪 Danes · Germany
862
+16
🇫🇷 Romans · France
853
+16
🇩🇪 Bohemians · Germany
802
+18
🇫🇷 Vietnamese · France
915
-18
🇦🇷 Khmer · Argentina
875
-17
🇦🇷 Persians · Argentina
858
-16
🇮🇹 Franks · Italy
793
-14
Player eAPM Actions Feudal Castle Imperial Opening
25 1,524 13:38 23:59 37:36 ⛏ Fast Castle
21 1,249 12:56 21:13 34:20 ⛏ Fish Boom FC
18 1,108 12:16 20:39 32:11 ⛏ Fast Castle
18 1,086 14:30 19:11 29:45 ⛏ Fast Castle
17 1,021 11:43 15:16 32:14 ⛏ Fast Castle
14 826 14:26 22:21 34:58 ⛏ Fish Boom FC
14 856 12:57 18:57 33:05 ⛏ Fish Boom FC
11 684 10:50 20:17 32:03 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
28,130 83,300 16,485 2,655 130,570 143,922
30,655 19,850 29,465 7,780 87,750 93,302
22,115 32,449 15,725 3,250 73,539 96,252
16,725 27,510 24,610 1,600 70,445 103,740
37,065 14,740 15,675 1,700 69,180 96,767
27,135 18,584 17,165 3,435 66,319 88,195
23,620 21,640 14,730 2,150 62,140 92,949
17,975 12,225 10,770 3,195 44,165 58,036
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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