MegaRandom
510146892Analyzed4v4 RM
·
1d ago on Sep 29, 2026·
91m 8s·
8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 147,812 analysed team-game players on MegaRandom.
madnessss86
D
Feudal Age
16:44
vs 11:14
btm 2%
Castle Age
25:57
vs 20:18
btm 10%
Imperial Age
41:20
vs 37:21
btm 24%
eAPM
10
vs 28
btm 6%
First military
31:52
vs 14:32
btm 2%
▼
Slow Feudal Age at 16:44 — slower than 98% of analysed players on MegaRandom
▼
Slow Castle Age at 25:57 — slower than 90% of analysed players on MegaRandom
▼
Slow Imperial Age at 41:20 — slower than 76% of analysed players on MegaRandom
▼
Low eAPM (10) — busier hands win idle time back
▼
First military only at 31:52 (War Elephant) — later than 98% of analysed players on MegaRandom
▼
Town centers idle 6:02 of the first 25:57 — keep villagers queued
theilor.taiariol
D
Feudal Age
13:45
vs 11:14
btm 11%
Castle Age
24:36
vs 20:18
btm 16%
Imperial Age
40:31
vs 37:21
btm 29%
eAPM
12
vs 28
btm 9%
First military
23:51
vs 14:32
btm 9%
▼
Slow Feudal Age at 13:45 — slower than 89% of analysed players on MegaRandom
▼
Slow Castle Age at 24:36 — slower than 84% of analysed players on MegaRandom
▼
Low eAPM (12) — busier hands win idle time back
▼
Loom after the Feudal click (23:29) — usually safest before it
▼
First military only at 23:51 (Champi Scout) — later than 91% of analysed players on MegaRandom
Khirs
C
Feudal Age
12:12
vs 11:14
btm 29%
Castle Age
21:12
vs 20:18
btm 42%
Imperial Age
36:45
vs 37:21
top 45%
eAPM
9
vs 28
btm 5%
First military
17:03
vs 14:32
btm 34%
▼
Low eAPM (9) — busier hands win idle time back
▼
Town centers idle 3:36 of the first 21:12 — keep villagers queued
MuchJaguar3116
D
Feudal Age
14:11
vs 11:14
btm 8%
Castle Age
22:51
vs 20:18
btm 28%
Imperial Age
39:22
vs 37:21
btm 35%
eAPM
21
vs 28
btm 31%
First military
23:39
vs 14:32
btm 10%
▼
Slow Feudal Age at 14:11 — slower than 92% of analysed players on MegaRandom
▼
First military only at 23:39 (Monk) — later than 90% of analysed players on MegaRandom
▲
Town centers almost never idle — 10s across the first 22:51
TrakaTra
D
Feudal Age
12:04
vs 11:14
btm 31%
Castle Age
24:48
vs 20:18
btm 15%
Imperial Age
40:49
vs 37:21
btm 27%
eAPM
20
vs 28
btm 28%
First military
14:15
vs 14:32
top 48%
▼
Slow Castle Age at 24:48 — slower than 85% of analysed players on MegaRandom
Sir Leonhart
C
Feudal Age
13:24
vs 11:14
btm 14%
Castle Age
23:03
vs 20:18
btm 26%
Imperial Age
35:04
vs 37:21
top 32%
eAPM
18
vs 28
btm 23%
First military
23:07
vs 14:32
btm 11%
▼
Slow Feudal Age at 13:24 — slower than 86% of analysed players on MegaRandom
▼
Low eAPM (18) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
First military only at 23:07 (Longship) — later than 89% of analysed players on MegaRandom
▲
Town centers almost never idle — 17s across the first 23:03
Thermic_Marlin
A
Feudal Age
10:18
vs 11:14
top 27%
Castle Age
20:10
vs 20:18
top 49%
Imperial Age
32:39
vs 37:21
top 16%
eAPM
31
vs 28
top 42%
First military
26:48
vs 14:32
btm 5%
▲
Fast Feudal Age at 10:18 — faster than 73% of analysed players on MegaRandom
▲
Fast Imperial Age at 32:39 — faster than 84% of analysed players on MegaRandom
▼
Loom after the Feudal click (38:34) — usually safest before it
▼
First military only at 26:48 (Transport Ship) — later than 95% of analysed players on MegaRandom
▲
Town centers almost never idle — 4s across the first 20:09
GMTY0712
C
Feudal Age
11:39
vs 11:14
btm 40%
Castle Age
25:29
vs 20:18
btm 12%
Imperial Age
40:23
vs 37:21
btm 29%
eAPM
25
vs 28
btm 44%
First military
18:22
vs 14:32
btm 27%
▼
Slow Castle Age at 25:29 — slower than 88% of analysed players on MegaRandom
▼
Town centers idle 3:59 of the first 25:29 — keep villagers queued