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African Clearing

511015584Analyzed
4v4 RM · 10h ago on Oct 3, 2026· 60m 51s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Tupi · Taiwan
1054
+13
🇹🇼 Varangians · Taiwan
1037
+14
🇹🇼 Danes · Taiwan
1023
+15
🇹🇼 Wu · Taiwan
1013
+15
🇹🇷 Huns · Türkiye
1011
-15
🇺🇸 Shu · United States
1010
-15
🇭🇷 Huns · Croatia
998
-14
🇩🇪 Khmer · Germany
952
-13
Player eAPM Actions Feudal Castle Imperial Opening
42 2,574 15:24 20:17 49:46 ⛏ Fast Castle
39 2,386 14:25 21:35 32:19 ⛏ Fast Castle
39 2,400 14:19 29:43 45:33 ⚔ Towers into Scouts
38 2,341 14:06 17:49 46:24 ⛏ Fast Castle
19 1,156 13:56 18:17 40:06 ⛏ Fast Castle
13 809 15:40 22:15 — ⛏ Fast Castle
13 814 15:37 21:21 36:13 ⚔ FC into Archers
12 711 15:09 19:02 42:40 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
44,080 19,063 27,020 2,050 92,213 102,018
39,135 11,070 21,525 950 72,680 78,459
20,600 23,190 17,065 1,050 61,905 70,672
19,290 20,755 17,025 2,250 59,320 69,660
19,460 17,181 17,675 2,400 56,716 68,967
15,675 17,526 12,170 3,600 48,971 64,269
20,935 12,057 12,050 1,625 46,667 66,225
5,350 2,563 250 2,800 10,963 13,608
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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