AoeStats
← saikrishan399

Pilgrims

510022351Analyzed
4v4 RM · 3d ago on Sep 29, 2026· 49m 45s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Danes · Mexico
882
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🇨🇳 Teutons · China
819
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🇩🇴 Varangians · Dominican Republic
818
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🇺🇸 Vietnamese · United States
908
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🇨🇱 Chinese · Chile
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🇨🇳 Persians · China
847
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🇮🇳 Portuguese · India
713
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Player eAPM Actions Feudal Castle Imperial Opening
30 1,517 11:21 29:01 42:53 ⛏ Fast Castle
23 1,160 13:51 20:55 39:19 ⚔ Fish Boom into Towers FC
23 1,132 13:22 22:19 — ⛏ Fish Boom FC
21 1,032 12:59 22:50 — ⚔ Fish Boom into Archers
20 988 14:06 24:10 34:37 ⛏ Fish Boom FC
12 612 13:24 34:09 — ⚔ Fish Boom into Towers into Fire Galleys
11 561 12:59 19:38 44:22 ⛏ Fish Boom FC
10 482 — — —

Resources

Player Food Wood Gold Stone Spent Collected
22,400 21,375 14,230 2,650 60,655 72,244
17,955 13,662 3,630 3,625 38,872 41,827
12,735 11,135 9,900 3,050 36,820 40,446
11,030 12,415 5,745 2,060 31,250 32,776
6,090 8,536 4,685 2,830 22,141 23,554
7,875 7,500 2,785 2,725 20,885 21,470
7,245 6,935 2,060 2,455 18,695 20,364
750 425 0 100 1,275 1,421
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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