AoeStats
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Fortress

508854986Analyzed
4v4 RM · 6d ago on Sep 24, 2026· 48m 45s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇻🇳 Georgians · Vietnam
1305
+14
🇨🇳 Magyars · China
1297
+14
🇨🇳 Varangians · China
1293
+14
🇨🇳 Danes · China
1291
+14
🇩🇴 Mongols · Dominican Republic
1318
-16
🇦🇷 Vikings · Argentina
1245
-14
🇹🇼 Bengalis · Taiwan
1230
-13
🇻🇳 Magyars · Vietnam
1230
-13
Player eAPM Actions Feudal Castle Imperial Opening
50 2,427 8:03 12:06 27:41 ⛏ Fast Castle
50 2,455 5:56 13:27 25:05 ⛏ Fast Castle
44 2,144 7:48 12:13 26:31 ⛏ Fast Castle
39 1,926 7:07 10:57 28:05 ⛏ Fast Castle
34 1,671 8:01 11:55 27:42 ⛏ Fast Castle
31 1,506 7:00 11:19 30:39 ⛏ Fast Castle
29 1,410 8:40 13:18 25:15 ⛏ Fast Castle
19 941 7:24 11:12 26:32 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
39,435 13,235 36,170 4,955 93,795 99,510
40,500 24,055 12,505 5,385 82,445 88,582
17,855 33,870 18,870 2,955 73,550 87,319
37,045 13,335 17,900 2,980 71,260 72,305
22,245 24,155 22,350 205 68,955 74,899
27,500 16,255 19,965 3,845 67,565 73,979
24,125 21,850 8,670 1,750 56,395 70,596
17,170 12,770 9,455 1,065 40,460 51,506
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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