AoeStats
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Black Forest

510183393Analyzed
4v4 RM · 17h ago on Sep 29, 2026· 41m 12s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Hindustanis · Germany
1071
+13
🇪🇸 Spanish · Spain
1061
+14
🇦🇲 Bulgarians · Armenia
983
+17
🇹🇷 Maya · Türkiye
979
+16
🇯🇵 Danes · Japan
1016
-16
🇨🇦 Varangians · Canada
1009
-15
🇨🇱 Britons · Chile
1003
-15
🇹🇷 Turks · Türkiye
985
-14
Player eAPM Actions Feudal Castle Imperial Opening
22 906 12:41 16:36 34:37 ⛏ Fish Boom FC
20 840 12:24 20:32 33:36 ⛏ Fast Castle
19 768 11:10 19:01 27:24 ⛏ Fish Boom FC
17 702 14:02 21:16 35:44 ⛏ Fish Boom FC
16 666 14:03 20:40 — ⛏ Fish Boom FC
14 594 10:08 22:10 — ⚔ Archer Rush
14 566 13:46 18:13 — ⛏ Fast Castle
11 459 10:50 16:45 31:20 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
21,900 14,695 11,045 1,600 49,240 57,965
18,370 13,015 13,395 2,395 47,175 53,710
17,565 13,145 8,260 1,645 40,615 41,453
14,625 14,535 5,745 2,980 37,885 51,434
11,665 6,390 6,180 1,645 25,880 29,155
9,255 7,490 1,740 990 19,475 25,457
7,200 6,480 1,825 1,395 16,900 19,960
5,750 5,760 1,325 850 13,685 16,157
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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