MegaRandom
509181809Analyzed2v2 RM
·
6d ago on Sep 25, 2026·
16m 11s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 150,350 analysed team-game players on MegaRandom.
King Dario II
A
Feudal Age
10:41
vs 11:14
top 36%
Castle Age
—
vs 20:18
btm 0%
Imperial Age
—
vs 37:21
btm 0%
eAPM
32
vs 28
top 41%
First military
11:41
vs 14:32
top 27%
▲
Town centers almost never idle — 11s across the first 16:11
La Cobra
B
Feudal Age
11:02
vs 11:14
top 45%
Castle Age
—
vs 20:18
btm 0%
Imperial Age
—
vs 37:21
btm 0%
eAPM
25
vs 28
btm 44%
First military
12:19
vs 14:32
top 33%
▲
Town centers almost never idle — 1s across the first 16:11
ValyZone
A
Feudal Age
10:08
vs 11:14
top 23%
Castle Age
—
vs 20:18
btm 0%
Imperial Age
—
vs 37:21
btm 0%
eAPM
37
vs 28
top 30%
First military
11:12
vs 14:32
top 22%
▲
Fast Feudal Age at 10:08 — faster than 77% of analysed players on MegaRandom
▼
Loom after the Feudal click (9:26) — usually safest before it
▲
Town centers almost never idle — 1s across the first 16:11
Adrian |
S
Feudal Age
10:05
vs 11:14
top 22%
Castle Age
—
vs 20:18
btm 0%
Imperial Age
—
vs 37:21
btm 0%
eAPM
39
vs 28
top 27%
First military
10:06
vs 14:32
top 10%
▲
Fast Feudal Age at 10:05 — faster than 78% of analysed players on MegaRandom
▼
Loom never researched — one lost villager costs more
▲
Early military at 10:06 (Eagle Scout) — earlier than 90% of analysed players on MegaRandom
▲
Town centers almost never idle — 1s across the first 16:11