Arabia
510087014Analyzed1v1 RM
·
2d ago on Sep 29, 2026·
52m 31s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
TheKingSlayer
147 units ordered
Knight47
Crossbowman28
Arbalester20
Light Cavalry19
Man-at-Arms9
Hearth Troop7
Scout Cavalry5
Militia3
Scorpion3
Mangonel3
Battering Ram3
First military 9:38 — Militia
糖老头
142 units ordered
Cavalry Archer52
Archer23
Heavy Cavalry Archer23
Elite Skirmisher12
Trebuchet9
Militia7
Mangonel4
Monk4
Knight4
Spearman2
Konnik1
Battering Ram1
First military 4:54 — Militia
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
TheKingSlayer’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
糖老头’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3