AoeStats
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Arena

510375076Analyzed
4v4 RM · 3d ago on Sep 30, 2026· 45m 3s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Varangians · France
1264
+14
🇫🇷 Celts · France
1202
+17
🇨🇳 Wu · China
1160
+19
🇨🇳 Persians · China
1246
-17
🇪🇸 Gurjaras · Spain
1227
-16
🇹🇷 Italians · Türkiye
1221
-16
🇲🇽 Bohemians · Mexico
1212
-15
Player eAPM Actions Feudal Castle Imperial Opening
55 2,501 10:28 14:48 29:22 ⛏ Fast Castle
50 2,239 10:40 14:29 30:50 ⛏ Fast Castle
42 1,875 11:10 15:48 30:25 ⛏ Fast Castle
33 1,468 10:58 14:55 33:30 ⛏ Fast Castle
31 1,397 10:25 16:45 37:07 ⛏ Fast Castle
27 1,204 10:04 13:53 27:23 ⛏ Fast Castle
26 1,164 11:03 15:41 — ⛏ Fast Castle
19 838 9:41 17:15 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
30,000 15,215 15,225 4,985 65,425 69,666
24,230 25,490 10,790 2,950 63,460 78,908
22,780 16,175 7,315 2,800 49,070 55,748
12,675 12,606 9,040 3,350 37,671 41,719
13,305 14,280 4,645 1,625 33,855 39,504
9,925 11,480 9,535 2,600 33,540 39,331
15,660 6,500 2,570 1,165 25,895 29,163
7,325 7,420 3,330 850 18,925 25,374
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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