AoeStats
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MegaRandom

510185273Analyzed
4v4 RM · 3d ago on Sep 29, 2026· 42m 26s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Persians · United States
1477
+13
🇺🇸 Varangians · United States
1394
+16
🇺🇸 Ethiopians · United States
1325
+19
🇦🇹 Japanese · Austria
1320
+18
🇩🇪 Chinese · Germany
1427
-18
🇦🇷 Lithuanians · Argentina
1385
-16
🇸🇰 Saxons · Slovakia
1381
-16
🇪🇸 Shu · Spain
1376
-16
Player eAPM Actions Feudal Castle Imperial Opening
47 1,984 8:49 23:43 — ⚔ Archer Rush
46 1,942 8:58 24:32 — ⚔ Scout Rush
41 1,760 8:17 18:53 38:24 ⚔ Scout Rush
36 1,516 10:17 15:31 39:48 ⚔ Scout Rush
31 1,319 10:53 23:53 38:40 ⚔ Archer Rush
29 1,246 10:20 20:37 — ⚔ Archer Rush
22 929 11:04 21:39 — ⚔ Archers into Towers
21 897 10:02 16:34 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
19,915 9,758 10,145 2,515 42,333 43,720
18,375 8,827 8,885 2,150 38,237 40,617
12,395 18,359 6,625 485 37,864 43,451
15,630 10,424 6,620 950 33,624 33,982
8,170 10,555 6,010 1,345 26,080 26,291
7,775 8,617 3,525 580 20,497 24,749
7,250 7,458 4,100 750 19,558 22,159
8,945 6,885 2,395 250 18,475 21,285
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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