AoeStats
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Arena

508549674Analyzed
4v4 RM · 8d ago on Sep 23, 2026· 41m 5s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Byzantines · Argentina
1302
+12
🇦🇷 Spanish · Argentina
1241
+15
🇦🇷 Burmese · Argentina
1186
+17
🇪🇸 Franks · Spain
1153
+17
🇭🇰 Franks · Hong Kong SAR China
1250
-17
🇧🇷 Inca · Brazil
1204
-15
🇺🇸 Saxons · United States
1196
-15
🇺🇸 Danes · United States
1185
-14
Player eAPM Actions Feudal Castle Imperial Opening
62 2,555 10:00 16:05 39:18 ⛏ Fast Castle
47 1,943 10:21 14:08 35:47 ⛏ Fast Castle
47 1,949 10:42 15:14 32:48 ⛏ Fast Castle
33 1,356 11:53 15:46 36:27 ⛏ Fast Castle
30 1,217 10:57 15:53 20:21 ◆ FC into Fast Imp
24 980 10:20 14:49 — ⛏ Fast Castle
22 913 10:02 14:47 — ⛏ Fast Castle
20 821 10:55 15:06 30:03 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
23,165 11,220 8,965 2,190 45,540 50,652
17,490 10,623 8,320 1,500 37,933 39,983
10,310 9,255 11,415 750 31,730 36,188
14,685 9,930 4,450 200 29,265 32,289
13,735 11,420 2,850 950 28,955 37,395
14,440 4,775 4,995 750 24,960 26,706
8,410 9,060 1,625 1,140 20,235 24,606
6,750 4,435 1,600 1,540 14,325 14,054
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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