AoeStats
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MegaRandom

509834074Analyzed
4v4 RM · 3d ago on Sep 28, 2026· 54m 34s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Khmer · France
942
+11
🇵🇹 Britons · Portugal
671
+22
🇹🇼 Maya · Taiwan
580
+26
🇳🇱 Poles · Netherlands
496
+28
🇨🇱 Bohemians · Chile
876
-24
🇫🇷 Gurjaras · France
796
-22
🇲🇽 Varangians · Mexico
795
-21
🇩🇪 Saxons · Germany
751
-20
Player eAPM Actions Feudal Castle Imperial Opening
25 1,357 8:15 19:28 35:26 ⚔ Fish Boom FC into Scouts into Fire Galleys
16 857 10:06 20:36 33:37 ⚔ Fish Boom into Scouts
16 862 10:08 22:20 42:29 ⛏ Fish Boom FC into Fire Galleys
15 810 12:04 21:04 38:10 ⛏ Fast Castle
14 763 10:41 20:43 35:55 ⛏ Fish Boom FC
13 724 11:25 27:23 43:32 ⛏ Fish Boom into Fire Galleys FC
13 687 10:49 20:36 37:37 ⛏ Fish Boom FC
1 41 — — —

Resources

Player Food Wood Gold Stone Spent Collected
11,525 22,095 11,435 2,900 47,955 77,979
13,910 20,780 12,345 870 47,905 66,790
20,975 18,618 7,060 1,055 47,708 67,304
20,105 12,452 11,090 3,055 46,702 53,298
15,025 15,975 10,870 1,550 43,420 50,017
18,240 12,755 7,610 2,600 41,205 43,801
13,160 11,435 5,135 2,180 31,910 45,064
0 100 0 0 100 360
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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