AoeStats
← BoaznKini089

Fortress

509045429Analyzed
4v4 RM · 6d ago on Sep 25, 2026· 50m 39s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇳 Portuguese · India
924
+11
883
+12
🇨🇳 Bohemians · China
835
+14
🇹🇷 Britons · Türkiye
808
+15
🇺🇸 Varangians · United States
928
-18
🇩🇪 Danes · Germany
776
-12
🇲🇽 Georgians · Mexico
767
-12
🇲🇽 Huns · Mexico
711
-10
Player eAPM Actions Feudal Castle Imperial Opening
28 1,419 8:06 13:57 29:30 ⛏ Fast Castle
28 1,443 8:59 12:57 32:49 ⛏ Fast Castle
26 1,322 8:01 14:37 27:15 ⛏ Fast Castle
25 1,278 6:23 17:06 33:33 ⚔ Archer Rush
17 840 7:11 17:19 33:40 ⛏ Fast Castle
14 733 10:33 17:24 29:10 ⛏ Fast Castle
12 596 7:52 13:02 29:37 ⛏ Fast Castle
12 599 8:42 16:37 30:41 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
17,995 28,297 21,480 3,300 71,072 93,724
24,360 21,730 15,160 3,130 64,380 75,393
16,180 23,850 15,700 2,785 58,515 73,622
21,620 11,860 10,565 1,795 45,840 49,496
14,320 15,240 12,280 830 42,670 46,250
18,155 10,225 11,430 1,600 41,410 49,154
14,250 11,545 9,905 5,185 40,885 71,119
8,860 8,085 5,180 950 23,075 24,773
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.