AoeStats
← Lil Fabrice

Arena

510098583Analyzed
4v4 RM · 3d ago on Sep 29, 2026· 45m 1s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Burgundians · France
1566
+10
🇫🇷 Italians · France
1430
+16
🇨🇦 Khmer · Canada
1399
+17
🇫🇷 Saxons · France
1319
+20
🇨🇳 Bengalis · China
1428
-16
🇨🇳 Varangians · China
1427
-16
🇨🇳 Huns · China
1427
-16
🇦🇷 Vietnamese · Argentina
1413
-15
Player eAPM Actions Feudal Castle Imperial Opening
56 2,510 10:17 15:01 28:47 ⛏ Fast Castle
47 2,101 12:17 15:17 36:46 ⛏ Fast Castle
46 2,085 9:58 13:46 29:43 ⛏ Fast Castle
38 1,728 10:34 14:14 28:01 ⛏ Fast Castle
31 1,409 10:04 14:02 41:11 ⛏ Fast Castle
30 1,342 9:59 16:35 33:46 ⛏ Fast Castle
27 1,208 11:24 15:26 20:29 ◆ FC into Fast Imp
24 1,101 10:24 14:33 32:26 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
33,895 22,460 15,665 4,290 76,310 84,179
27,110 15,825 19,535 3,715 66,185 75,882
32,395 16,530 9,540 4,200 62,665 69,264
29,640 18,550 11,430 2,100 61,720 66,773
21,870 14,570 12,935 780 50,155 51,895
18,565 7,625 9,600 850 36,640 40,190
10,305 10,090 7,340 1,475 29,210 30,207
12,245 10,100 3,010 1,900 27,255 30,860
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.