AoeStats
← Green Assassin

Fortress

509734347Analyzed
4v4 RM · 3d ago on Sep 27, 2026· 36m 34s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Varangians · Mexico
1380
+12
🇵🇾 Mongols · Paraguay
1371
+13
🇲🇽 Wu · Mexico
1334
+14
🇧🇷 Spanish · Brazil
1324
+14
🇺🇸 Bulgarians · United States
1366
-16
🇩🇪 Teutons · Germany
1291
-13
🇳🇴 Britons · Norway
1266
-12
🇵🇹 Spanish · Portugal
1249
-12
Compared against 72,670 analysed team-game players on Fortress.
whitewidow52 B
Feudal Age 8:32 vs 7:49
btm 23%
Castle Age 12:12 vs 12:34
top 41%
Imperial Age 25:57 vs 28:24
top 26%
eAPM 21 vs 25
btm 34%
First military 18:38 vs 15:31
btm 30%
▼ Slow Feudal Age at 8:32 — slower than 77% of analysed players on Fortress
▲ Fast Imperial Age at 25:57 — faster than 74% of analysed players on Fortress
▲ Town centers almost never idle — 12s across the first 12:12
Green Assassin C
Feudal Age 6:50 vs 7:49
top 10%
Castle Age 14:14 vs 12:34
btm 25%
Imperial Age — vs 28:24
btm 0%
eAPM 16 vs 25
btm 19%
First military 16:58 vs 15:31
btm 39%
▲ Fast Feudal Age at 6:50 — faster than 90% of analysed players on Fortress
▼ Slow Castle Age at 14:14 — slower than 75% of analysed players on Fortress
▼ Low eAPM (16) — busier hands win idle time back
▲ Town centers almost never idle — 4s across the first 14:14
Dagis B
Feudal Age 8:04 vs 7:49
btm 39%
Castle Age 11:53 vs 12:34
top 32%
Imperial Age 29:16 vs 28:24
btm 42%
eAPM 33 vs 25
top 28%
First military 11:55 vs 15:31
top 14%
▼ Loom after the Feudal click (23:13) — usually safest before it
▲ Early military at 11:55 (Longbowman) — earlier than 86% of analysed players on Fortress
▲ Town centers almost never idle — 32s across the first 11:53
Massarock A
Feudal Age 7:20 vs 7:49
top 27%
Castle Age 11:49 vs 12:34
top 30%
Imperial Age 26:47 vs 28:24
top 35%
eAPM 26 vs 25
top 47%
First military 17:05 vs 15:31
btm 39%
▲ Fast Feudal Age at 7:20 — faster than 73% of analysed players on Fortress
▲ Fast Castle Age at 11:49 — faster than 70% of analysed players on Fortress
▼ Loom after the Feudal click (15:29) — usually safest before it
emmanueldltq08 A
Feudal Age 7:19 vs 7:49
top 27%
Castle Age 11:02 vs 12:34
top 7%
Imperial Age 27:37 vs 28:24
top 43%
eAPM 17 vs 25
btm 22%
First military 15:11 vs 15:31
top 47%
▲ Fast Feudal Age at 7:19 — faster than 73% of analysed players on Fortress
▲ Fast Castle Age at 11:02 — faster than 93% of analysed players on Fortress
▼ Low eAPM (17) — busier hands win idle time back
▼ Loom after the Feudal click (17:06) — usually safest before it
▲ Town centers almost never idle — 8s across the first 11:02
TheFireKnight B
Feudal Age 7:40 vs 7:49
top 43%
Castle Age 11:47 vs 12:34
top 29%
Imperial Age 31:05 vs 28:24
btm 29%
eAPM 22 vs 25
btm 37%
First military 11:53 vs 15:31
top 14%
▲ Fast Castle Age at 11:47 — faster than 71% of analysed players on Fortress
▼ Loom after the Feudal click (10:54) — usually safest before it
▲ Early military at 11:53 (Fire Archer) — earlier than 86% of analysed players on Fortress
▲ Town centers almost never idle — 7s across the first 11:47
miguel_carl7s A
Feudal Age 7:05 vs 7:49
top 17%
Castle Age 10:48 vs 12:34
top 4%
Imperial Age 28:47 vs 28:24
btm 47%
eAPM 23 vs 25
btm 44%
First military 14:20 vs 15:31
top 40%
▲ Fast Feudal Age at 7:05 — faster than 83% of analysed players on Fortress
▲ Fast Castle Age at 10:48 — faster than 96% of analysed players on Fortress
▼ Loom after the Feudal click (13:36) — usually safest before it
▲ Town centers almost never idle — 3s across the first 10:48
cesarmmartins C
Feudal Age 7:14 vs 7:49
top 23%
Castle Age 14:40 vs 12:34
btm 21%
Imperial Age 31:08 vs 28:24
btm 29%
eAPM 17 vs 25
btm 22%
First military 14:42 vs 15:31
top 43%
▲ Fast Feudal Age at 7:14 — faster than 77% of analysed players on Fortress
▼ Slow Castle Age at 14:40 — slower than 79% of analysed players on Fortress
▼ Low eAPM (17) — busier hands win idle time back
▲ Town centers almost never idle — 5s across the first 14:40
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