Arabia
505297570Analyzed2v2 RM
·
22d ago on Sep 8, 2026·
37m 57s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
retinderdeepsingh
75 units ordered
Scorpion26
Long Swordsman20
Spearman10
Pikeman10
Man-at-Arms9
First military 16:04 — Spearman
Prince Of The Darkness
48 units ordered
Knight30
Battering Ram8
Throwing Axeman8
Monk1
Cavalier1
First military 19:05 — Knight
我是來種田的
70 units ordered
Pikeman29
Knight24
Mangonel7
Scorpion5
Ballista Elephant5
First military 16:48 — Knight
Disconnected
65 units ordered
Fire Lancer52
Battering Ram11
Scorpion1
Militia1
First military 20:08 — Fire Lancer
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
retinderdeepsingh’s army
and what beats it
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
Prince Of The Darkness’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
beaten by
Hand Cannoneer
+10
Scorpion
+1
我是來種田的’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
Disconnected’s army
and what beats it
beaten by
Hand Cannoneer
+10
Spearman
+1
Scorpion
+1
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3