AoeStats
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Pilgrims

509472204Analyzed
4v4 RM · 6d ago on Sep 26, 2026· 41m 31s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇪 Saracens · Montenegro
1280
+17
🇲🇪 Maya · Montenegro
1273
+17
🇲🇪 Danes · Montenegro
1243
+19
🇲🇪 Georgians · Montenegro
1230
+19
🇲🇽 Celts · Mexico
1617
-29
🇦🇷 Persians · Argentina
1471
-25
🇦🇷 Saxons · Argentina
1113
-11
🇨🇱 Inca · Chile
1001
-7
Player eAPM Actions Feudal Castle Imperial Opening
75 3,120 10:54 23:36 — ⛏ Fish Boom into Galleys into Fire Galleys FC
46 1,894 11:37 23:34 — ⚔ Fish Boom into Scouts
41 1,719 12:15 17:53 40:04 ⛏ Fish Boom FC
35 1,448 10:39 15:00 34:31 ⛏ Fish Boom FC
29 1,223 10:37 18:41 — ⛏ Fish Boom into Fire Galleys FC
22 923 11:13 21:45 — ⛏ Fish Boom FC
21 882 12:28 20:04 40:40 ⛏ Fish Boom into Fire Galleys FC
20 846 11:39 15:32 36:15 ⛏ Fish Boom FC into Fire Galleys

Resources

Player Food Wood Gold Stone Spent Collected
11,975 24,192 8,600 3,005 47,772 54,453
18,380 12,785 4,960 950 37,075 46,801
11,430 18,200 3,525 1,280 34,435 39,196
16,420 7,255 9,100 1,500 34,275 35,331
14,365 7,431 8,160 1,600 31,556 34,763
15,190 9,030 5,510 1,500 31,230 34,861
10,815 11,005 3,660 2,350 27,830 31,782
8,100 11,674 3,640 445 23,859 25,291
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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