Arabia
509911489Analyzed2v2 RM
·
2d ago on Sep 28, 2026·
45m 16s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Carrillo
51 units ordered
Skirmisher51
First military 21:02 — Skirmisher
roman.huber8888
75 units ordered
Elite Skirmisher22
Shotel Warrior21
Archer15
Spearman9
Skirmisher4
Scout Cavalry4
First military 12:19 — Archer
Ccosmic
104 units ordered
Long Swordsman47
Two-Handed Swordsman25
Archer7
Man-at-Arms5
Militia3
Elite Skirmisher3
Crossbowman3
Trebuchet3
Arbalester3
Mangonel2
Monk2
Skirmisher1
First military 9:58 — Militia
masanchezt
53 units ordered
Mangudai49
Trebuchet3
Monk1
First military 22:18 — Mangudai
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Carrillo’s army
and what beats it
beaten by
Skirmisher
+3
roman.huber8888’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Skirmisher
+3
Ccosmic’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Skirmisher
+3
masanchezt’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
beaten by
Eagle Scout
+8
Scout Cavalry
+6