AoeStats
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Arena

509310125Analyzed
4v4 RM · 6d ago on Sep 26, 2026· 39m 17s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇯🇵 Slavs · Japan
1052
+18
🇨🇳 Britons · China
1033
+18
🇹🇼 Byzantines · Taiwan
1027
+19
🇹🇼 Khmer · Taiwan
1017
+19
🇨🇳 Mongols · China
1327
-27
🇨🇳 Gurjaras · China
1040
-17
🇭🇰 Varangians · Hong Kong SAR China
942
-13
Player eAPM Actions Feudal Castle Imperial Opening
36 1,401 10:02 13:43 29:07 ⛏ Fast Castle
30 1,165 8:40 13:14 27:27 ⛏ Fast Castle
30 1,175 7:58 22:21 38:48 ⚔ Towers FC
28 1,088 10:38 14:32 30:13 ⛏ Fast Castle
23 915 11:06 15:00 36:22 ⛏ Fast Castle
23 897 10:33 14:28 30:07 ⛏ Fast Castle
22 861 11:20 28:43 33:46 ◆ FC into Fast Imp
20 770 10:50 20:42 34:43 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
19,595 18,805 11,245 3,800 53,445 64,979
23,300 10,750 9,665 3,650 47,365 61,052
22,040 13,780 8,455 1,905 46,180 52,747
13,875 17,755 10,175 855 42,660 53,658
16,695 9,215 7,475 2,895 36,280 38,783
10,065 12,175 5,670 2,200 30,110 35,101
9,665 9,069 2,525 2,430 23,689 29,142
6,490 4,650 1,290 1,450 13,880 16,001
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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